QESS: The Development of an Interdisciplinary Interactive e-Learning Platform for Cultivating Students’ Subjective Well-being (pending the approval by EDB)

Project Details

Description

The objective of this project is to create an Interactive e-Learning platform, with modules from various academic disciplines, to cultivate students' subjective well-being. The project will utilize psychological assessments and create a variety of scenario-based games (visual novels) from the teaching materials of selected philosophy and psychology subjects, to boost students’ mental well-being and enrich their learning experience.
StatusNot started

Fingerprint

Explore the research topics touched on by this project. These labels are generated based on the underlying awards/grants. Together they form a unique fingerprint.