Abstract
The Metaverse is rapidly gaining recognition as an innovative educational tool, offering immersive and interactive experiences that align with contemporary teaching methodologies. This study evaluates the Metaverse’s efficacy in enhancing student engagement and motivation, with a focus on its design attributes. By integrating quantitative analyses of student perspectives with qualitative insights, the research identifies key factors—ease of acquiring new skills, user-perceived efficiency, and the interactivity of the design—as central to fostering engagement. The investigation involved 51 students from language and European history courses, who engaged in Metaverse simulations to practice relevant skills: a telephony group honed business communication in a virtual office, while a history group delved into the 15th-century spice trade in European settings. Their uniformly positive responses underscore the Metaverse’s potential to engage a broad spectrum of learners. Notably, the simplicity of skill acquisition and perceived learning efficiency accounted for approximately 59.9% of the variance in students’ willingness to use the Metaverse for educational purposes. The study also sheds light on gender-specific preferences, with female students showing a higher propensity towards the method and explores the impact of moderate gaming experience on adaptability to this novel learning medium. These findings highlight the Metaverse’s versatility as an educational resource and underscore the importance of considering diverse learner backgrounds to optimize its pedagogical value.
Original language | English |
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Title of host publication | Perspectives and Trends in Education and Technology. ICITED 2024. |
Editors | J.V. Carvalho, A. Abreu, E. Ferreira da Costa, E. Vázquez-Justo, H. Viguera Figueroa |
Publisher | Springer, Cham |
Pages | 344-354 |
Number of pages | 11 |
ISBN (Electronic) | 978-3-031-74751-9 |
ISBN (Print) | 978-3-031-74750-2 |
DOIs | |
Publication status | Published - 30 Nov 2024 |
Event | The 4th International Conference in Information Technology & Education - Pernambuco University, Recife, Brazil Duration: 11 Jul 2024 → 13 Jul 2024 https://www.icited.org/ |
Publication series
Name | Lecture Notes in Networks and Systems |
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Publisher | Springer, Cham |
Volume | 858 |
Conference
Conference | The 4th International Conference in Information Technology & Education |
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Abbreviated title | ICITED24 |
Country/Territory | Brazil |
City | Recife |
Period | 11/07/24 → 13/07/24 |
Internet address |
Keywords
- Immersive Learning
- Learning engagement
- Metaverse