Abstract
This paper explores the possibility of using the augmented reality (AR) technology to improve the learning experience of kindergarten students, the teaching experience of teachers and to address the parents' concern that a long-time usage of electronic devices may affect their child's health. We developed two AR mobile application prototypes to teach kindergarten students English vocabulary in an interactive and attractive way. The first application allows kindergarten students to learn in any place and at any time using a mobile device. To address the parents' concern on health, a monitoring system is implemented to allow parents to monitor their child's usage and stop the application remotely. The other application targets to use AR to ease teachers' class preparation and teaching, and to improve students' learning experience. Preliminary evaluation and teacher feedbacks gave insights how practitioners can use AR in early childhood education and brings benefits to students, teachers and parents.
| Original language | English |
|---|---|
| Pages (from-to) | 110-125 |
| Number of pages | 16 |
| Journal | International Journal of Innovation and Learning |
| Volume | 25 |
| Issue number | 2 |
| DOIs | |
| Publication status | Published - 2019 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
Keywords
- Augmented reality
- Early childhood education
- Educational games
- English learning
- Parental perspectives
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